Singleton class that implements speech properties and methods


Properties


AnimationStopTimeMargin

Stop speech animation this number of game loops before speech ends.


CustomPortraitPlacement

Enables/disables the custom speech portrait placement.


DisplayPostTimeMs

Gets/sets extra time the speech will always stay on screen after its common time runs out.


GlobalSpeechAnimationDelay

Gets/sets global speech animation delay.


PortraitXOffset

Gets/sets speech portrait x offset relative to the screen side.


PortraitY

Gets/sets speech portrait y position.


SkipKey

Gets/sets specific key which can skip speech text.


SkipStyle

Gets/sets how the player can skip speech lines.


Style

Gets/sets the style in which speech is displayed


TextAlignment

Gets/sets how text in message boxes is aligned.


UseGlobalSpeechAnimationDelay

Gets/sets whether speech animation delay should use global setting.


VoiceMode

Gets sets whether voice and/or text are used in the game.